added a Setting Management UI

This commit is contained in:
sbwalker
2025-09-05 17:20:31 -04:00
parent 3e12910fbd
commit 94391875d5
9 changed files with 1024 additions and 4 deletions

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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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Note - application/x-microsoft.net.object.binary.base64 is the format
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value : The object must be serialized with
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<data name="SettingName.Text" xml:space="preserve">
<value>Name:</value>
</data>
<data name="SettingName.HelpText" xml:space="preserve">
<value>Setting Name</value>
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<data name="EntityId.HelpText" xml:space="preserve">
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Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
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<data name="SettingName.Text" xml:space="preserve">
<value>Name:</value>
</data>
<data name="SettingName.HelpText" xml:space="preserve">
<value>Setting Name</value>
</data>
<data name="EntityId.HelpText" xml:space="preserve">
<value>Entity Id</value>
</data>
<data name="EntityName.HelpText" xml:space="preserve">
<value>Entity Name</value>
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<value>Id:</value>
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<data name="EntityName.Text" xml:space="preserve">
<value>Entity:</value>
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<data name="Error.LoadSetting" xml:space="preserve">
<value>Error Loading Setting</value>
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<value>Error Saving Setting</value>
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<value>Please Provide All Required Information</value>
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<data name="SettingValue.Text" xml:space="preserve">
<value>Value:</value>
</data>
<data name="SettingValue.HelpText" xml:space="preserve">
<value>Setting Value</value>
</data>
<data name="IsPrivate.Text" xml:space="preserve">
<value>Private?</value>
</data>
<data name="IsPrivate.HelpText" xml:space="preserve">
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@ -0,0 +1,150 @@
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<data name="Confirm.DeleteSetting" xml:space="preserve">
<value>Are You Sure You Wish To Delete The {0} Setting?</value>
</data>
<data name="Error.DeleteSetting" xml:space="preserve">
<value>Error Deleting Setting</value>
</data>
<data name="AddSetting.Text" xml:space="preserve">
<value>Add Setting</value>
</data>
<data name="DeleteSetting.Header" xml:space="preserve">
<value>Delete Setting</value>
</data>
<data name="DeleteSetting.Text" xml:space="preserve">
<value>Delete</value>
</data>
<data name="EditSetting.Text" xml:space="preserve">
<value>Edit</value>
</data>
<data name="Select Entity" xml:space="preserve">
<value>Select Entity</value>
</data>
<data name="Select Id" xml:space="preserve">
<value>Select Id</value>
</data>
<data name="Name" xml:space="preserve">
<value>Name</value>
</data>
<data name="Value" xml:space="preserve">
<value>Value</value>
</data>
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