improve reload in router to prevent looping
This commit is contained in:
parent
e7b35bd0c2
commit
258f2dbe8f
|
@ -126,7 +126,7 @@
|
|||
}
|
||||
else
|
||||
{
|
||||
NavigationManager.NavigateTo(_absoluteUri.Replace("?reload", ""), true);
|
||||
NavigationManager.NavigateTo(_absoluteUri.Replace("?reload", "").Replace("&reload", ""), true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -184,12 +184,20 @@
|
|||
// reload client application if server was restarted or site runtime/rendermode was modified
|
||||
if (PageState != null && site != null && sync.SyncEvents.Exists(item => item.Action == SyncEventActions.Reload && ((item.EntityName == EntityNames.Host && site.Runtime != "Server") || (item.EntityName == EntityNames.Site && item.EntityId == site.SiteId))))
|
||||
{
|
||||
NavigationManager.NavigateTo(_absoluteUri, true);
|
||||
if (!querystring.ContainsKey("reloaded"))
|
||||
{
|
||||
NavigationManager.NavigateTo(_absoluteUri + (!_absoluteUri.Contains("?") ? "?" : "&") + "reloaded", true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// reload client application if current user auth information has changed
|
||||
if (PageState != null && user != null && sync.SyncEvents.Exists(item => item.Action == SyncEventActions.Reload && item.EntityName == EntityNames.User && item.EntityId == user.UserId))
|
||||
{
|
||||
NavigationManager.NavigateTo(_absoluteUri, true);
|
||||
if (!querystring.ContainsKey("reloaded"))
|
||||
{
|
||||
NavigationManager.NavigateTo(_absoluteUri + (!_absoluteUri.Contains("?") ? "?" : "&") + "reloaded", true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// when site information has changed the PageState needs to be refreshed
|
||||
if (sync.SyncEvents.Exists(item => item.EntityName == EntityNames.Site && item.EntityId == SiteState.Alias.SiteId))
|
||||
|
|
Loading…
Reference in New Issue
Block a user