fix issue #134 - ensure files are not locked by another processs and remove loading indicator
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82af078677
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73feb1f93f
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@ -17,7 +17,7 @@ else
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<th> </th>
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<th> </th>
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</Header>
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</Header>
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<Row>
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<Row>
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<td>@context</td>
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<td><a href="@(uri.Scheme + "://" + uri.Authority + "/" + PageState.Site.SiteRootPath + context)" target="_new">@context</a></td>
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<td>
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<td>
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<button type="button" class="btn btn-danger" @onclick=@(async () => await DeleteFile(context))>Delete</button>
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<button type="button" class="btn btn-danger" @onclick=@(async () => await DeleteFile(context))>Delete</button>
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</td>
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</td>
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@ -29,10 +29,12 @@ else
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public override SecurityAccessLevel SecurityAccessLevel { get { return SecurityAccessLevel.Admin; } }
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public override SecurityAccessLevel SecurityAccessLevel { get { return SecurityAccessLevel.Admin; } }
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List<string> Files;
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List<string> Files;
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Uri uri;
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protected override async Task OnParametersSetAsync()
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protected override async Task OnParametersSetAsync()
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{
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{
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Files = await FileService.GetFilesAsync(PageState.Site.SiteRootPath);
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Files = await FileService.GetFilesAsync(PageState.Site.SiteRootPath);
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uri = new Uri(NavigationManager.Uri);
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}
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}
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private async Task DeleteFile(string filename)
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private async Task DeleteFile(string filename)
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@ -56,6 +56,7 @@
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public void AddModuleMessage(string message, MessageType type)
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public void AddModuleMessage(string message, MessageType type)
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{
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{
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progressindicator = false;
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progressindicator = false;
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StateHasChanged();
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modulemessage.SetModuleMessage(message, type);
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modulemessage.SetModuleMessage(message, type);
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}
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}
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@ -6,6 +6,7 @@ using Oqtane.Shared;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.IO;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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namespace Oqtane.Controllers
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namespace Oqtane.Controllers
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@ -67,11 +68,11 @@ namespace Oqtane.Controllers
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string[] fileparts = Directory.GetFiles(folder, filename + token + "*"); // list of all file parts
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string[] fileparts = Directory.GetFiles(folder, filename + token + "*"); // list of all file parts
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// if all of the file parts exist ( note that file parts can arrive out of order )
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// if all of the file parts exist ( note that file parts can arrive out of order )
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if (fileparts.Length == totalparts)
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if (fileparts.Length == totalparts && CanAccessFiles(fileparts))
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{
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{
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// merge file parts
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// merge file parts
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bool success = true;
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bool success = true;
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using (var stream = new FileStream(Path.Combine(folder, filename), FileMode.Create))
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using (var stream = new FileStream(Path.Combine(folder, filename + ".tmp"), FileMode.Create))
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{
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{
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foreach (string filepart in fileparts)
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foreach (string filepart in fileparts)
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{
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{
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@ -89,7 +90,7 @@ namespace Oqtane.Controllers
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}
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}
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}
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}
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// delete file parts
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// delete file parts and rename file
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if (success)
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if (success)
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{
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{
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foreach (string filepart in fileparts)
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foreach (string filepart in fileparts)
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@ -100,13 +101,17 @@ namespace Oqtane.Controllers
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// check for allowable file extensions
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// check for allowable file extensions
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if (!WhiteList.Contains(Path.GetExtension(filename).Replace(".", "")))
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if (!WhiteList.Contains(Path.GetExtension(filename).Replace(".", "")))
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{
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{
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System.IO.File.Delete(Path.Combine(folder, filename));
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System.IO.File.Delete(Path.Combine(folder, filename + ".tmp"));
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success = false;
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}
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else
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{
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// rename file now that the entire process is completed
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System.IO.File.Move(Path.Combine(folder, filename + ".tmp"), Path.Combine(folder, filename));
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}
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}
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}
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}
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}
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}
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// clean up file parts which are more than 2 hours old ( which can happen if a file upload failed )
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// clean up file parts which are more than 2 hours old ( which can happen if a prior file upload failed )
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fileparts = Directory.GetFiles(folder, "*" + token + "*");
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fileparts = Directory.GetFiles(folder, "*" + token + "*");
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foreach (string filepart in fileparts)
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foreach (string filepart in fileparts)
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{
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{
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@ -118,6 +123,43 @@ namespace Oqtane.Controllers
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}
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}
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}
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}
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private bool CanAccessFiles(string[] files)
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{
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// ensure files are not locked by another process ( ie. still being written to )
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bool canaccess = true;
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FileStream stream = null;
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foreach (string file in files)
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{
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int attempts = 0;
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bool locked = true;
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while (attempts < 5 && locked == true)
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{
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try
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{
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stream = System.IO.File.Open(file, FileMode.Open, FileAccess.Read, FileShare.None);
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locked = false;
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}
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catch // file is locked by another process
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{
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Thread.Sleep(1000); // wait 1 second
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}
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finally
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{
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if (stream != null)
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{
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stream.Close();
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}
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}
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attempts += 1;
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}
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if (locked && canaccess)
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{
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canaccess = false;
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}
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}
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return canaccess;
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}
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// DELETE api/<controller>/?folder=x&file=y
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// DELETE api/<controller>/?folder=x&file=y
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[HttpDelete]
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[HttpDelete]
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[Authorize(Roles = Constants.AdminRole)]
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[Authorize(Roles = Constants.AdminRole)]
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