Merge pull request #5444 from sbwalker/dev
resolve interactive rendering issue
This commit is contained in:
@ -48,18 +48,12 @@
|
||||
|
||||
private bool _initialized = false;
|
||||
private bool _installed = false;
|
||||
private string _display = "";
|
||||
private string _display = "display: none;"; // prevents flash on initial interactive page load when using prerendering
|
||||
|
||||
private PageState _pageState { get; set; }
|
||||
|
||||
protected override async Task OnParametersSetAsync()
|
||||
{
|
||||
if (PageState != null && PageState.RenderMode == RenderModes.Interactive && PageState.Site.Prerender)
|
||||
{
|
||||
// prevents flash on initial interactive page load when using prerendering
|
||||
_display = "display: none;";
|
||||
}
|
||||
|
||||
SiteState.AntiForgeryToken = AntiForgeryToken;
|
||||
SiteState.AuthorizationToken = AuthorizationToken;
|
||||
SiteState.Platform = Platform;
|
||||
@ -89,9 +83,10 @@
|
||||
|
||||
protected override void OnAfterRender(bool firstRender)
|
||||
{
|
||||
if (firstRender)
|
||||
if (firstRender && _display == "display: none;")
|
||||
{
|
||||
_display = "";
|
||||
StateHasChanged(); // required or else the UI will not refresh
|
||||
}
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user